Terraria Everything You Need to Know

Changing and Switching Worlds

Terminal updated: 2020-08-10

Terraria Worlds

On a Terraria world running on a dedicated server, many of the functions that can exist set in the principal card of a single player game are inaccessible.

Instead, these are set up by editing configuration files that the server will check before running.

By changing the setting in the configuration files, y'all can control the post-obit:

  • Determine what size earth the server will create: small, medium, or large.
  • Determine the difficulty level: normal or expert mode.
  • Give a newly created globe a specific proper name (abreast the default "world")
  • Have the server create a fresh unused globe
  • Have the server "switch" worlds and load a different world next fourth dimension it starts, and by repeating this let you to switch back and forth between already generated worlds.

Before Using this Guide:

It's highly recommended that before using this guide, that you start your server and let the server finish starting upwards. When the server is run for the beginning time, information technology will automatically generate many of the files and folders you will need to edit. During this process, the game will automatically generate a default world, which will take several minutes. This default earth can exist deleted later if you wish to create a globe with custom settings.

If the server has never been run, many of files you will need to alter will not be nowadays, and this guide will be hard to follow, and your file manager view will not match many of the screenshots used as examples

Where the Config is Located:

The config file that controls most of the settings in the game is located in the main directory of the Terraria game, viewed by selecting "File Manager" tab on the left side of the control panel.

The file is called serverconfig.txt and is highlighted in the following motion picture:

Where to find the server config file in your file manager

The Worlds Binder:

As well, in the movie below, the worlds folder is highlighted.

Location of the worlds folder in file manager.

The worlds folder is the default location that the game stores all the "save" files for worlds. These files contain the world map, buildings, containers, and items you've created. Player information (your stats and personal inventory) are stored separately from the world information in a different location. You lot can delete a world without effecting any of your characters, or the character's inventory.

Each separate world will take 2 files with the same name, one ending in .wldextension, and a 2d that ends with .wld.bak (which is a fill-in). The file that ends in .bak is created each time the server stops and is shutdown.

Editing the Config File:

From the file manager tab in the control console, select the serverconfig.txt file, and and so click the Edit button. Information technology'southward highly recommended that you lot stop the server, and that it not be running when y'all brand any changes to the config files.

Terraria_changeworlds_editconfig_warrows

This will open a basic text editor, and display the contents of the serverconfig.txt file, which should look like the picture below:

Terraria_changeworlds_serverconfig

On Terraria servers at Nodecraft.com, we have an automated UI congenital into our server control panel that configures all the globe creation settings for our users, and even allows them to create multiple worlds and switch betwixt them easily. Considering of this automated arrangement, the config files for Terraria will be dramatically different then the screenshots presented here. The annotate lines have been removed, and the settings are directly changed by the UI on the command panel.

Considering of this, the specific line numbers referenced in the post-obit sections will only apply to the stock configuration files for Terraria.

The config file has numbered lines downwards the left side, which makes it more convenient to detect specific settings when repeatedly editing the file.

The settings in the config file come in two line pairs.

The first line is a comment which describes what the setting does, and in many cases, gives you the actual settings allowed. The second line is the actual setting the game will follow when the server starts adjacent time.

In the config file, whatever line that begins with a pound sign { # } is a comment, and the game ignores any of the text past the # sign. Placing a # in front of line will cause the game to skip that line, and is referred to as "commenting out" the line.

Some of the settings are optional (like password), and both lines are "commented out". If you want to enable these settings, it is necessary to remove the # from in front of the 2nd line.

Custom Settings for World Generation:

The following settings merely accept effect when a new world is created. If yous change these settings, and then reload an already generated world, they will accept no effect.

It is possible to alter an already generated Terraria globe, using features of TShock for Terraria, but Tshock is incompatible with TmodLoader if y'all are already playing modded Terraria. It's much simpler to generate a whole new globe. If you've already spent considerable time edifice and playing on a world, don't delete information technology! Save it! See the department below on "Switching Between Multiple Worlds".

Earth Size:

Terraria_changingworlds_worldsize

edit line twenty of the config file, which is normally autocreate=1. As it shows in the picture above, change the number later the = sign to set what size world it creates.

  • 1= small-scale world

  • ii = medium earth

  • three = large world

Increasing the world size will require more RAM to run the server smoothly. The small world runs fine on 1 GB of RAM, simply a medium world will require 2 GB of RAM, while a big world will need 3 GB to run correctly. Generating medium and large size worlds on 1 GB servers volition nigh likely result in severe functioning issues that will affect game play.

Difficulty:

Terraria_changingworlds_difficulty

Edit line 23 of the config file, which is normally #difficulty=0

  • 0 = normal mode

  • 1 = Expert Fashion

In expert mode, the game is significantly harder: you volition take more damage from enemy attacks, special monsters spawn, special items can drop from monsters, and bosses will drop special loot bags with unique items in them. And if we haven't mentioned before, the game is much harder. Did nosotros mention the game is much harder on Expert Mode? Seriously, we're not kidding, it'due south much harder.

In order for this line to really take effect, it's necessary to remove the # from in front end of "difficulty" and then the line is no longer "commented out". It should wait similar difficulty=one when finished editing, to enable Practiced Mode.

Globe Proper noun:

Terraria_changingworlds_worldname

Edit line 26, of the config file, which is commonly #worldname=Terraria

Normally, the outset world created is world.wld. If yous change the file name on line 5 of the config, regardless of what file proper noun you use there it will create a new world and telephone call it world2.wld. Change the file proper noun over again, and the server creates World3.wld, and then on, and then on. Doesn't matter what filename you apply on line v, information technology just creates globe or globe followed past a number.

Changing this setting will cause the game to apply a specific filename instead of the generic earth, world2, world3, etc when generating a new earth.

This line is unremarkably "commented out", and for the game to really apply this setting, it will exist necessary to remove the # from in front end of the line, so it looks similar worldname=Terraria. The word "Terraria" tin can of form be changed to whatever name you want to use for your new globe. Remember that filenames cannot have spaces, or special characters in them. If y'all want "spaces", use characters like underscore ( _ ) instead.

Deleting a Terraria Earth:

Terraria_changingworlds_deletingworld_warrows

To get rid of a Terraria world, click on the file managing director in the control console, then click on the "worlds" folder.

Inside the folder, detect the world y'all desire to delete. In that location will be two files with the same name (the default is "world"), i ending in .wld, and the other in .wld.bak. Select the files, and click the "delete" button on file manager. That's information technology, the world is gone.

And nosotros mean gone. If you delete a world this way, it's permanently gone. Unless you accept backups of the server, in that location volition be no way to restore the worlds.

Characters and the graphic symbol's personal inventory are saved completely separately from worlds, and will not be affected by deleting a world. This simply includes the items in the grapheme's hotbar, and inventory. Anything left in any kind of container is role of the world map, and will be deleted along with the globe the container is on

Alternative method: Instead of deleting a world, it's possible to merely rename the globe files.

The game volition but await for specific file names, and if they don't exactly match, will skip them. So, yous can select a file and and so click the "rename" push on the file managing director window, and edit the name of the file. One common method is to add .old onto the very end of the file name.

Terraria_changingworlds_renaming1_warrows

Terraria_changingworlds_rename2_warrows

Repeat this process with the other file (world.wld.bak), and the server volition cease to "see" those files anymore since their filenames don't match entries in the config file anymore.

This method is often a safe then deleting files, and you tin can undo the changes by simply renaming the file once more and removed the changes. If the file names exactly friction match the settings in serverconfig.txt (see next section beneath), the server will "see" them once more, and volition load them.

Creating a New Terraria World:

The globe that Terraria loads on startup is controlled by lines 4 and 5 in serverconfig.txt

Terraria_changingworld_loadworld

The default name for the world is "world", and the server volition look for the file world.wld in the worlds folder, and load that file if that file already exists.

If the server cannot find this specific filename on line 5 of serverconfig.txtat startup in the "worlds" folder, the server will instead create a whole new world.

The server will use whatever auto-create settings are already entered in the config file. Regardless of what filename you add together on line 5, the new world will exist called "globe" followed by a number. The second globe you create is world2.wld, the third world created is world3.wld, and and so on. If y'all want to have the new world created be named something else, change the auto-create world name settings on line 26 in the config file (run across above).

Of course, y'all can always rename the globe after information technology's created, but changing line 26 does it automatically for you.

So by deleting, moving, or renaming world files in the "worlds" binder, you tin make the server generate entirely new worlds. If it cannot notice the file name at the finish of line five in the config file, it will instead make a new earth.

Creating Multiple Terraria Worlds:

By using data from the department above, it's possible to have the server create multiple worlds, each with unlike settings if you wish (globe size, difficulty, etc).

If y'all edit line 5, and change the filename to something dissimilar, information technology will cause the server to generate an entirely new globe. The first globe is titled globe.wld, the second is world2.wld, and so on. If you change the auto-create worldname on line 26 of the config file, the game will instead rename information technology to your choosing.

When you run the server and finish it for the first time, the "worlds" folder will wait like this case:

Terraria_changingworlds_worlds1

If you lot make the underlined changes to the serverconfig.txt file:

Terraria_changeworlds_create2ndworld

So start and cease the server, your "worlds" folder will look like this example:

Terraria_changingworlds_worlds2

The files that end in .bak are only created when yous finish the server, then if the server is still running, you lot will only see NewWorldTwo.wld

If you make the underlined changes below to the serverconfig.txt file, it will create a third. This time, the size of the world is existence ready to "big", and the difficulty is being set to "proficient".

Terraria_changingworlds_world3

When yous start the server, it volition now create a large size, expert way world chosen NewWorldThree.wld

Terraria_changingworlds_world3listing

Switching Between Multiple Worlds:

In the case to a higher place, in that location are now three worlds created in the "worlds" folder:

  • Earth.wld - The default ane created when the game was first run
  • NewWorldTwo.wld - A size small, normal way earth
  • NewWolrdThree.wld - A size large, practiced style globe

By editing the config file, similar the case beneath, the server volition load the 2d globe, NewWorldTwo.wld the next time the server starts

Terraria_changingworld_switchingworlds

If you detect, line 26 notwithstanding says NewWorldThree, and the size is still ready to three, and the difficulty set to Adept. None of these settings will matter, since the server is directed to load the file NewWorldTwo.wld, which information technology does observe in the "worlds" folder. Those settings are only used for new world cosmos, and since that file exists, information technology volition load NewWorldTwo.wld instead of making a new world.

If you lot stop the server, and edit the config, you can have it load world.wld next, or NewWorldThree.wld. By irresolute line five of the config file, y'all can switch betwixt worlds, every bit long as the filename already exists in the "worlds" binder.

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Source: https://nodecraft.com/support/games/terraria/changing-and-switching-worlds

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